Temple

an abandoned Japanese temple covered in greenery. In this scene i chose an art style similar to League of Legends. The whole scene is 19,797 Tris and took 75 hours to model, unwrap and texture using 3ds Max 2011, and Photoshop CS4. Textures used: 1 x 4096, 3 x 1024, 2 x 256. All diffuse textures with alpha.

Spiral Staircase

The Staircase was a project with the purpose of creating dynamic lighting. The scene was modeled in 3ds Max 2010 and used mostly procedural textures with a few exceptions, such as the pillars. Afterwards, the scene was rendered with Mental Ray. the scene is 21,452 Tris and took 25 hours to model, unwrap and texture.

Audi R8

The Audi R8 consist of 3,741 Tris and took 72 hours to model, unwrap, and texture with 1024x1024 diffuse,specular,bump,self illumination, alpha, and reflection maps. The car was designed for a first person shooter or third person shooter.